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000121_owner-lightwave-l _Sun Oct 9 16:31:19 1994.msg
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id OAA17790; Sun, 9 Oct 1994 14:48:55 -0700
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id 0NHVM02N Sun, 09 Oct 94 16:43:32
From: alan.chan@oubbs.telecom.uoknor.edu
Message-ID: <9410091643.0NHVM02@oubbs.telecom.uoknor.edu>
Date: Sun, 09 Oct 94 16:43:32
Subject: BABYLON 5 NEBULA CLOUDS ??
To: lightwave-l@netcom.com
Sender: owner-lightwave-l@netcom.com
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Reply-To: lightwave-l@netcom.com
> I used a texture mapped bal which was slightly bigger then the
> stars-ball. The texture consisted of several blue spots, to create
> the
> nebulas. The result was perfect, at least that's what I thought.
> Only
> the rendering time was a bit to big, but I can overcome that. A
> friend
> of mine however, keeps on claming the guys from Foundation Imaging
> used a different/faster/smarter technique.
The answer was in Lightwave Pro a month or so back.. A curved plane mapped with
a superbitmapped painted nebula...
AC